Deel 1
3.4 Programmeergereedschap: wegwijs in programmeren
Functies en methodes
void setup(){ size(400, 400); background(0); stroke(255); ellipse(200, 200, 300, 300); }
void setup(){ size(400, 400); background(0); stroke(255); ellipse(200, 200, 300, 300); }
Voorbeeld 1:
void setup() { } int positie = 0; void draw(){ background(204); positie++; ellipse(positie, 20, positie, 80); if (positie > width) { positie = 0; } }
void setup() { noLoop(); } int positie = 0; void draw() { background(204); positie++; ellipse(positie, 20, positie, 80); if (positie > width) { positie = 0; } } void mousePressed() { loop(); }
void draw() { if (keyPressed == true) { fill(122); } else { fill(0); } ellipse(25, 25, 50, 50); }
void setup() { size(600, 600); } void draw() { background(204); for (int xpos = 30; xpos < 600; xpos = xpos+30) { for (int ypos = 30; ypos < 600; ypos = ypos+30) { ellipse(xpos, ypos, 20, 20); } } }
Voorbeeld 1:
void setup() { size(600, 600); } void draw() { background(204); for (int xpos = 30; xpos < 600; xpos = xpos+30) { for (int ypos = 30; ypos < 600; ypos = ypos+30) { fill(xpos, ypos, 0); ellipse(xpos-mouseY, ypos-mouseX, mouseX, mouseY); } } }